In a deck with a five-color commander, it essentially reads, "You win the game if you control your commander." That is not the most satisfying end to a game, and it does begin to become an auto-include for many decks
Card Name Mana Cost Type Legendary Creature Human Shaman Rarity Mythic Rare rules Text Whenever you cast a red spell, untap Chandra.: Chandra deals 1 damage to target player or planeswalker
You want to build around a tribe that is stronger / better supported You don't care about creatures, let alone big beefy bois You'd prefer playing a dedicated Combo version of Arximethes You suffer from thalassophobia If you're looking for an unconventional Stompy tribal deck led by a weird land/kraken commander, then Arixmethes, Slumbering Isle is the commander for you
Bant is the best color for the theme, and Adaptive Enchantment includes all the best generic enchantment support cards
You dont want to be in a situation where you hit a planeswalker and realize you havent used the copy thats already in play to the fullest
Last updated on February 11, 2026 Muxus, Goblin Grandee | Illustration by Dmitry Burmak Greetings planeswalkers