One problem I did run into is that, unless you can find a good card draw engine, you sometimes get situations where one or more players are just top decking and playing whatever they draw, leading to uninspiring matches
they are discarded after you fulfill their ability
Ultimately, including Kronk in a deck would depend on the specific playstyle and strategy of the player, but it could be a valuable addition in the right context
This simple mechanic produces a wealth of decision making because it means with each character there are multiple actions you could pick every turn
This means that youve potentially got a three-cost character netting you two or more lore every turn and simultaneously being a lot harder to get rid of
Its purpose is to be a repository to keep track of every story ever told, archived in the "Halls of Lorcana"