Gramma Tala, Spirit of the Ocean is a seven-cost card that has excellent stats: with four willpower, a whopping eight health and the option to quest for two lore
Homeward Path and High Market: Both fulfill the same purpose (no one stealing Sram) both have very niche exceptions (Homeward Path doesn't stop Lignify and could help opponents out but High Market makes Sram cost more.) It might be worth running both but again like all my land issues I like having double white turn 2
Most angels are mono-white and have more combat-related abilities like vigilance, lifelink, and first strike
Its like having an inefficient board wipe in the command zone
Instead of reducing their opponents health to zero, in Disney Lorcana both players are racing to be the first to reach 20 lore, acquired by questing with cards and using certain abilities
However, this is the most common deck shuffling method and you should be able to do it