During the darkest and coldest time of the year for many, this set will surely be a source of light, and these three cards have me counting down the days until this set hits shelves
Hawkins creates a ton of value alongside a cheaper location in hand, playing it for free and essentially granting 9 Lore worth of value for just 5
Moogles (from Final Fantasy 6): Depicting their heroic moment rescuing Tina, with effects mirroring their in-game ability to become powerful reinforcements
And while there are some pretty good Steel cards in this deck, all this deck really wants to do is have damaged opponent characters on the board
Final Fantasy ups the ante with these adventure lands, allowing you to have your cake and eat it too if you cast the adventure first
This four mana card should have no issue doing a ton of work in Commander, but Standards faster nature may restrict it