Whenever a permanent an opponent controls is put into a graveyard, put that card onto the battlefield under your control unless that opponent pays 3 life. Suddenly every lost permanent is a potential ally for you, and if not, your opponents have to lose life just to stop you from stealing their stuff
Lets care about hats

$0.79 Wall of Omens (0027 - The Imperial City of Archades) Final Fantasy Through the Ages $2.49 Danitha Capashen, Paragon (0022 - Squall Leonhart) Final Fantasy Through the Ages $8.99 Inalla, Archmage Ritualist (0052 - Kuja, Mage Manufacturer) Final Fantasy Through the Ages $3.99 Farseek (0045 - Newfound Adventure) Final Fantasy Through the Ages $3.49 Lightning Bolt (0040 - Thrum of the Vestige) Final Fantasy Through the Ages $2.49 Deadly Dispute (0033 - Baron Rivalry) Final Fantasy Through the Ages $2.99 Fatal Push (0009 - Battle at the Big Bridge) Final Fantasy Through the Ages $11.99 Mangara, the Diplomat (0025 - Minwu, Rebellion Strategist) Final Fantasy Through the Ages $5.99 Counterspell (0004 - Wild Rose Rebellion) Final Fantasy Through the Ages $10.99 Varragoth, Bloodsky Sire (0037 - Ardyn Izunia) Final Fantasy Through the Ages $4.99 Dovin's Veto (0051 - Shadowbringers) Final Fantasy Through the Ages $5.99 Brainstorm (0028 - Endwalker) Final Fantasy Through the Ages 0 results found

MTG Offers a Few Ways to Get Cards Back From Exile Apart from cards that bring themselves back from Exile, there are other spells that retrieve Exiled cards
And not just in Limited, but lots in Constructed too
One More Thing There's also a promo Gilded Lotus tied to these Secret Lair drops, depicting a golden flower in Aerith's garden from Final Fantasy VII