Each Commander in the Final Fantasy set offers different playstyles, from control to aggro, for diverse deck options
Depending on when you count Arabian Nights (it came out in December 1993 in parts of the country and January 1994 in others), 1994 had five or six sets released in it ( Arabian Nights , Antiquities , Legends , Revised , The Dark , and Fallen Empires )
Im a firm believer that Commander players like to struggle, and by that, I mean they work hard to make their concept or plan succeed
I lost first game handily, made a few mistakes but overall the matchup felt very unfavourable
One of the most interesting is Mana Drain, because it does so much more than just counter a spell
Like his dimensional counterparts, Yuya is able to enter the state of Berserk Mode, an involuntary ability that activates when he is sufficiently angered, catalyzed by either the influence of the Four Dimension Dragons or his Dimensional Counterparts